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D. Centre

director + interaction designer

tahoe || november 2019

At D. CENTRE, we want to know: how do you rebel? What if it’s the same way every other rebel rebels?

At the start of this experience, one participant is chosen from the group to undergo a radicalization of their concept of rebellion, while the rest of the group “rebels” by doing arts and crafts.

EXPERIENCE DESIGN - SOLO

  • Escalating interaction phases ask the “rebel” to rebel by defying authority, defying the majority, then using violence against an enemy

  • Labyrinth-style set construction separates each of the rebel’s tasks

  • Digital puppet 1-on-1 at climax of experience gives solo participants an individualized performance criticizing their chosen forms of rebellion

EXPERIENCE DESIGN - GROUP

  • Information dissymmetry around the concept of rebellion - the group is told that the only appropriate form of rebellion is creating art

  • Group arts and crafts provided in the form of making a potato avatar and decorating it so it can show its “self expression”

  • Video of solo participant with no audio allows facilitator to add faulty commentary and context to the individual’s actions in the next room and demonize their actions

The experience culminates with the solo participant returning to the group room, where their actions determine the outcome of the show: does artistic self-expression as rebellion win out, or has the rebel concluded that violence is the only option?

DUTY OF CARE

  • Safety staff on-site for intervention or decompression needs

  • Double opt-in with verbal confirmation from solo participant

  • Opt-out anytime for solo participant with clear instructions on how to opt out

  • Decompression for all solo participants before exiting experience

INTERACTIVE TECHNOLOGY

  • Interconnected CCTV shows the individual’s actions to the group room

  • Digital puppet was able to be in multiple places at once with “face screens” in each room

  • Multi-screen surround sound cage for full immersion in key moments of solo experience

TEAM

Ellie DiBerardino - Director (Group Room), Interaction Designer

Andrew Somerville - Director (Solo Experience), Technologist

George S. Rosenthal - Sound Designer

Olaf Hamelink - Video Editor

Jon Schoonhoven - Copywriter